
- #Can't save profile mac dolphin emulator install#
- #Can't save profile mac dolphin emulator update#
- #Can't save profile mac dolphin emulator code#
Revision: r7493 texcache-rewrite: Fix video config dialog. Revision: r7494 texcache-rewrite: Split depalettizing shaders into separate file and simplify Revision: r7495 Add a partial fix for 4xSSAA in D3D9 (issue 4090). Revision: r7496 Fix EFB format change emulation in D3D11 if MSAA is enabled. ignoring EFB format changes by default (turns out r7436 made this in SuperĪny game which depends on other settings has that specified in the game ini, so Revision: r7497: Use the recommended video settings as the default configuration: Revision: r7498 Fix "Disable Lighting" in D3D9 and D3D11. I would do this on trunk, but there's a conflict I wasn't expecting. Revision: r7499 texcache-rewrite: Simplify PSTextureEncoder.

Revision: r7500 texcache-rewrite: Merge latest from trunk Revision: r7501: Fix OS X build (hopefully). fixes issue 4453įs::open does not need to create the data directory, es_diVerify does that.Ĭhange applied to CBoot::Boot_WiiWAD as well (es_diVerify isn't used for wads). Revision: r7503: only create the data directory for a title, not data/nocopy. (At least for Super Mario Sunshine, from whose ucode it was derived - hopefully Revision: r7504: fixes AFC type 5 decoding

Fixes trying to record with the wrong savestate. Saving a state that is not recording over one that was will now delete the old Shouldįix files occasionally getting corrupted.
#Can't save profile mac dolphin emulator code#
Revision: r7505: Rewrite to parts of the DTM code to remove the need for temporary files. Revision: r7506: Fix bug with Dolphin crash on stop when recording. Revision: r7507 texcache-rewrite: Clean up texture encoders, start gathering bits of the texcache that should be common to all backends Revision: r7508 texcache-rewrite: Merge latest from trunk Still to come: fix EFB RAM copies virtual EFB copies for OGL and DX9. Other backends still de-palettize on the CPU.ĮFB RAM copies are.still somewhat broken. The DX11 backend has a shader in place to handle palettes on the GPU, but the Time the palette changes, it has to re-decode the texture to graphics memory. Most cases, but slower in some situations involving paletted textures. Please test DX9 and give feedback about the performance. Revision: r7509 texcache-rewrite: DX9 support.

Revision: r7510: UpdateAudioDMA() fix/revert -> fixes Rayman 3/Smugglers Run with LLE, + small optimization for lleint/llejit32. I hope it works, if there are serious problems, it Revision: r7511: Trying to fix mixer problem when AIsrc is should fix games like All Star Baseball 2004/XGRA Extreme-G Racing Association/Conduit 2. Revision: r7512 texcache-rewrite: Cleanup. Revision: r7513 texcache-rewrite: Merge latest from trunk remove annoying assert for invalid loaders on disc titles.
#Can't save profile mac dolphin emulator update#
Revision: r7514 Update the country code in SysConf when wii system language is changed. It's like the source region is offset and Revision: r7515 texcache-rewrite: Clean up texture encoders in DX9 and OGL. Revision: r7516 texcache-rewrite: Merge latest from trunk Unfortunately, this doesn't fix any glitches. Revision: r7517: texcache-rewrite: In DX9, pay attention to Pitch of locked surface. Revision: r7518: small fix for 32bit dsp HW reads. Revision: r7519 DX9: Pay attention to the pitch of a locked surface. Revision: r7520 texcache-rewrite: Fix extra glitches introduced in r7515. Thanks to hosigumayuugi for finding the exact cause of the issue Revision: r7521 Move the HLE hack of setting.txt file redirection to the BS2Emu we already copy the file to memory here, now we also copy the file to 1/2/data/ Revision: r7522: typo/ put back a log that i removed. OGL works, even though it's using the same shaders. Revision: r7523 texcache-rewrite: Unsuccessful attempt to fix DX9 EFB copies. Revision: r7524: texcache-rewrite: Merge latest from trunk. Revision: r7525: OGL: Fix changing MSAA mode during emulation.

Revision: r7526 correctly decrypt the files when importing a wii save fixes issue 4462. In DX9, ConvertEFBRectangle is returning bad results. Revision: r7527 texcache-rewrite: Virtual EFB copy support in DX9 backend.
#Can't save profile mac dolphin emulator install#
Revision: r7528 Consolidate wad installation to one function in the GUI now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version. Revision: r7529: texcache-rewrite: Merge latest from trunk.
